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A central role for the retrosplenial cortex in de novo environmental learning.

Stephen D Auger | Peter Zeidman | Eleanor A Maguire
eLife | 2015

With experience we become accustomed to the types of environments that we normally encounter as we navigate in the world. But how does this fundamental knowledge develop in the first place and what brain regions are involved? To examine de novo environmental learning, we created an 'alien' virtual reality world populated with landmarks of which participants had no prior experience. They learned about this environment by moving within it during functional MRI (fMRI) scanning while we tracked their evolving knowledge. Retrosplenial cortex (RSC) played a central and highly selective role by representing only the most stable, permanent features in this world. Subsequently, increased coupling was noted between RSC and hippocampus, with hippocampus then expressing knowledge of permanent landmark locations and overall environmental layout. Studying how environmental representations emerge from scratch provided a new window into the information processing underpinning the brain's navigation system, highlighting the key influence of the RSC.

Pubmed ID: 26284602

Research resources used in this publication

None found

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Antibodies used in this publication

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Associated grants

  • Agency: Wellcome Trust, United Kingdom
    Id: 101759
  • Agency: PHS HHS, United States
    Id: 091593/Z/10/Z
  • Agency: PHS HHS, United States
    Id: 101/759/Z/13/Z
  • Agency: Medical Research Council, United Kingdom
    Id: G1002276
  • Agency: Wellcome Trust, United Kingdom
    Id: 091593

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SPM (tool)

RRID:SCR_007037

Software package for analysis of brain imaging data sequences. Sequences can be a series of images from different cohorts, or time-series from same subject. Current release is designed for analysis of fMRI, PET, SPECT, EEG and MEG.

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Blender (tool)

RRID:SCR_008606

Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License. Because of the overwhelming success of the first open movie project, Ton Roosendaal, the Blender Foundation''s chairman, has established the Blender Institute. This now is the permanent office and studio to more efficiently organize the Blender Foundation goals, but especially to coordinate and facilitate Open Projects related to 3D movies, games or visual effects.

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